

since I was a little girl
Whether it was dancing, crafting, or painting, if it was beautiful, I was all in.



College was like a playground for my creativity.
I can’t describe the joy of designing and creating beautiful, cool, and meaningful things. I learned to turn abstract thoughts into tangible crafts. These experiences weren't just fun, they were like building blocks for a lifetime of "wow" projects.
While studying, I took on a designer role at an educational institution, where every piece I created was met with high praise for its inspiration, joy, and beauty. This recognition made me realize the true impact of design and ignited a deeper passion to explore its potential.

Learning art gave me a superpower: the habit of seeing beauty in everyday life, even in darkness, laying the foundation for my artistic mindset.



A bigger playgroundvast laboratory for my creativity.
I decided to earn my master’s degree in Interaction Design and Interactive Art. A world where I could unleash my inner mad scientist and artist, turning imagination into digital experiences!


I designed and developed an iOS app integrating haptic feedback with emotional expression.

I collaborated on an experiential sound project that combined generative visual art with a music-responsive, wearable haptic system.
All demonstrating my ability to turn imagination into reality and deepening my understanding of design.

UX design is a mission: to shape lives through practical touch. Art can sometimes be hard for people to grasp, but UX design? It’s all about creating things that people interact with daily, making their experiences smoother, brighter, and better. We all deserve a good experience in life, right?
I led the design and development of a 3D Gallery.
Knowing that what I create isn’t just sitting on a wall but is out there, impacting lives in meaningful, everyday ways is incredibly fulfilling. So, I jumped in, ready to design for good.




When I was a kid, I mixed pigments into rainbow swirls. Now, I’m a UX designer, working at , wielding pixels instead of paintbrushes, crafting experiences that make people say 'wow' instead of 'what is that mess?'"
